Can you hook up with jack in mass effect 2
This tends to happen whenever we talk about Mass Effect: It says something about Mass Effect, that we still feel so strongly about its stories nearly a decade after entering that universe for the first time. We're just as passionate about the characters we love as we are about the ones we hate. Bioware built on the template it established with Knights of the Old Republic throughout the Mass Effect series. First they're fun diversions, filling out the world with lore. Then they become romance partners, and your interactions with them influence how they grow and change and even affect the world around them.
Mass Effect 2 - Romance Guide
This tends to happen whenever we talk about Mass Effect: It says something about Mass Effect, that we still feel so strongly about its stories nearly a decade after entering that universe for the first time. We're just as passionate about the characters we love as we are about the ones we hate. Bioware built on the template it established with Knights of the Old Republic throughout the Mass Effect series.
First they're fun diversions, filling out the world with lore. Then they become romance partners, and your interactions with them influence how they grow and change and even affect the world around them. In Mass Effect 2 those character arcs essentially become the story instead of secondary concerns, and wrapping up those trilogy-long arcs in Mass Effect 3 after five years is something we'd never really experienced before in gaming.
So these companions mean a lot to us. I knew publishing my list would be a bloodbath, so we decided on a compromise: The PC Gamer team voted on the companions, ranking them from to create this: Of the three men to fulfill this role in the Mass Effect series, Jacob struggles most. James Vega is enjoyably portrayed by Freddie Prinze Jr. Kaidan Alenko has personality-enhancing migraines and you're allowed to abandon him on an alien world with a nuclear bomb.
But Jacob? Jacob's destiny is to promise you a beer that he'll never buy you and his most earnest wish is to give up a life of space adventure and start a family. He manages to have the strangest daddy issues of any Mass Effect 2 character, and that is a competitive field, but it's not enough to raise him above the parapets of mediocrity. His defining moment is this line , delivered at the culmination of his romance arc. It is the worst moment in Mass Effect.
Sorry, Jacob. You are the worst companion. The prize was not worth it. There's only one thing that elevates Kaidan Alenko over Jacob Tyler as a boring male starter companion: I still hold a grudge against Mr. If he's so seasoned, why did he utterly fail me as a commander, getting one of my squadmembers killed? Thanks for nothing, Zaeed. And that scar doesn't make you look as cool as you think it does. I saw through the thin veneer of Zaeed's character to what he really was: None of Zaeed's war stories could possibly compare to Ordo describing an atmospheric entry at the head of an army of invading Mandalorians.
Morinth's best-case scenario, as a squad member, is that she replaces Samara in your crew—but she just masquerades as Samara, and the trade never really amounts to much. And that's the extent of her role. She's a poor replacement for the more interesting and conflicted justicar. As an antagonist, though, she's great—I remember the cat-and-mouse game of catching Morinth as one of Mass Effect 2's most exciting moments, knowing the wrong dialogue decision could lead to death or failure.
But as it turns out, most of our staff didn't have Javik in their crew, earning him the indifferent shrug of 16th place. While he may not have been essential to Mass Effect 3's plot, I think it reflects poorly on Bioware that the one character who could offer significant insight into the protheans wasn't part of the base game. In an alternate timeline, Javik could've been pivotal to the story and ranked much higher in our collective memories.
When picking a member of your crew to romance, I think most of us share a general rule: But, yeah. Kasumi's Stolen Memory is probably my favourite DLC across the Mass Effect trilogy—it lets Shepard play at being James Bond by infiltrating a party at a mansion, and Kasumi's introduction as a slick, invisible thief as well as something of a loner makes her seem very different to the rest of the Normandy's crew.
Her back story with Keiji, her former partner in crime, is explored in a powerful, heartfelt way in her Stealing Memory loyalty mission. It becomes clear to Shepard how badly she's been wounded by his death, and you get to help her exact revenge on Donovan Hock, his killer. You're rewarded with a total gut punch of an ending that perfectly completes her arc.
In battle, Kasumi's Shadow Strike ability means she's one of the game's more visually interesting party members, too, vanishing and then popping up behind an enemy to damage them. She's not many people's favourite character, clearly, but I'm just relieved she beat Kaidan and James Vega in this list. Look, I'm very sorry everybody, but 13th place is a travesty. I voted Ashley for 3rd place, behind Garrus and Mordin. This isn't the most disappointed I've been by democracy in , but it's in the top five.
But I'll give you the short version: Ash is one of the most substantially well-rounded characters in the series and one of the few that doesn't need Shepard to step in and fix her life. She's among the few characters to seriously question Shepard's decisions, particularly when it comes to Cerberus, and she's willing to challenge you—at gunpoint, if necessary—when she feels that you're in the wrong. She's more than a sidekick and you get the impression that she could have been the main character had she not been wrenched away from the Prothean beacon at the start of the first game.
She deserves better than 13th place and the 'space racist' meme. If you left her on Virmire, we cannot be friends. She's Judge Dredd with a serial killer daughter. On her loyalty mission, you have to make the decision between Samara dying or killing Morinth, her deadly fugitive offspring. Apart from ME2's actual suicide mission, she's one of three companions Tali and Legion being the others who can commit suicide in the game—in Samara's case, out of failure to fulfill her oath and execute her only living daughter, who's forbidden from leaving a monastery.
Samara's rigid, implacable adherence to the Justicar Code means that she's the only character in the series with zero moral grey area. It's a powerful premise in a game that's all about tough decisions, where you have to weigh the benefits of a brutal-but-effective party member against the occasional summary execution their capital-L Lawful alignment might inspire them to perform. Having an extremist around makes Mass Effect more interesting.
Grunt has a lot going for him. For one thing, his name's Grunt. For another, he's voiced by Steve Blum, whose growls have been in approximately one billion games and anime series, but most famously as Cowboy Bebop's Spike Spiegel, a character dear to my heart. His craggy headscales look awesome. His suit kind of makes him look like Iron Man, if Iron Man skipped leg day for 40 years and bench-pressed an elephant every day.
He doesn't have much to him as a character beyond punching things and talking about fighting, but that can be a refreshing change from the philosophizing and soul-searching of the rest of the crew. Honestly I'm still grossed out that Bioware chose to give the Normandy's AI a sexy robot body, and then wrote in a plot thread about Joker wanting to have sex with her.
We all know that beneath the space opera Mass Effect is really about sexing up the galaxy's sexiest aliens, but you didn't have to be so on the nose about it, Bioware. EDI might have had some fine dialogue and ruminations on what it means to be human, but let's be honest: Legion covers that territory just fine, making EDI's humanoid form feel mostly gratuitous. Talk about ruining my immersion. My Shepard was damaged goods. So when Jack came into the picture, of course I saw a lot of my imaginary space person in her.
She also had a terrible childhood, orphaned at an early age and subjected to torturous experimentation under Cerberus. Jack is a character molded by forces entirely out of her control, rendered a literal psychopath by the powers that be, with little recourse beyond using her potent biotic powers to kill the jerks. They deserve it. Edginess is an adolescent rejection of the status quo, and having grown up knowing only pain and isolation, Jack has earned the right to be as edgy and emotional as she likes.
If she survives Mass Effect 2, she goes on to channel her trauma into activism, training young biotics as the Grissom Academy. She finds a new sense of purpose, and because my Shepherd had yet to sort out his own trauma, helping Jack move past hers was cathartic for him. Subject Zero in the lore, but Subject One in our hearts. Miranda was my Shepard's romantic partner in Mass Effects 2 and 3, which I guess is a fairly safe choice in a series where you have the option to romance various aliens.
There's a lot going on with that character: Slowly, you win her round, and at a key point, you're forced to choose sides between her and Jack during an argument on the Normandy. That then relationship develops into a convincing romance where you realise you're on the same page about the mission at hand. Miranda's experience of genetic enhancements links back to her complicated relationship with her father, which is more closely and brutally examined in Mass Effect 3. This personal crisis makes her one of the series' more complex characters, in my opinion, offering some clear motivations for why she is the way she is.
I suppose I should also fess up to the fact I was watching a lot of the TV series Chuck in , and the option to romance a BioWare character played by that show's cast member, Yvonne Strahovski, seemed like the correct thing to do. I was Despite a bunch of humdrum sci-fi cliches—robots having an uprising, a collective hive-mind, and questioning whether or not they have a soul barf —Legion manages to remain an interesting character.
Cool robot. Mass Effect isn't the first bit of sci-fi to blend machinery and religion, but the entire concept of a migrant fleet as home and a pilgrimage as rite of passage is still a cool setup, and Tali's stories were a great bit of universe building in that first adventure. Tali may not have been quite so memorable without the mystery of her face, preserved across all three games I'm pretending that bad Photoshop job from Mass Effect 3 never existed.
Even so, she may be the only companion with a story arc that spans across the entire trilogy. Early in Mass Effect Tali provides insight into the quarian relationship with the Geth, which plays a bigger picture in Mass Effect 2. The conclusion of Tali's story in Mass Effect 3 was the most heart wrenching moment of the series for me. Here was a character I'd known for years.
I liked her voice and curiosity, defended the galaxy with her, and cleared her name. One of them had to die, and it would mean the eradication of a species. There's no perfectly happy ending here. And there really shouldn't be. Mass Effect too often gives you that satisfying videogame outcome of 'solving' a storyline to get the good ending, but that's not the case with Tali.
Nope, no homosexual romances in ME2 because about two or three people getting upset over the one in ME1 apparently constitutes an. Mass Effect 2 · Mass Effect 3. “Turns out, mess with someone's head enough, you can turn a scared little kid into an all-powerful bitch.” The Cerberus facility Jack was in went on lockdown, and she set about looking for its main reactor. A couple of Cerberus agents showed up shortly afterward intending to do her harm, .
Jack , also known as Subject Zero , is a notorious criminal whose crimes include piracy, kidnapping, vandalism and murder.
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Mass Effect 1
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Mass Effect 2 romance guide
As in the first game, Mass Effect 2 gives you the opportunity to pursue romantic relationships with your teammates.
.Complete Jack romance - Mass Effect