Dating sims for guys for android

Dating sims for guys for android

Welcome to Otome , visual dating games made with women in mind. They enjoy a healthy fandom, but many acclaimed titles remain in their native Japanese—frustrating, because romance and relationship games are more popular than ever. Always Remember Me is available from Winterwolves. Generally you meet several characters, and will have to choose one to court. These games are often designed to be played multiple times. Tools like multiple save slots, quick-save features, and the ability to skip text and rewind help players efficiently pursue every potential partner character and reveal every story path.

Mobile dating sims

Hatoful Boyfriend: A port for iOS was released on 25 May Hatoful Boyfriend received generally positive reception; reviewers praised the game's replay value as well as its writing and characterization, while repetitive gameplay and the accessibility of the game's Bad Boys Love mode received a more mixed response. A sequel, Hatoful Boyfriend: Holiday Star , was released on 29 December , with an English version being released on Christmas Day the following year.

In addition to the main games in the series, Hatoful Boyfriend has made transitions into other media: An episodic web series began in Hatoful Boyfriend is an interactive text-based visual novel that follows a branching plot line , with the player's decisions determining which of the game's multiple endings they receive. The game is set in a version of Earth populated by sapient birds, and its main story follows the player character and protagonist—the only human attending St. PigeoNation's Institute, an elite school for birds—as she finds love among her avian acquaintances.

Bad Boys Love , a hidden alternate story mode, opens with the discovery of the protagonist's corpse, after which the player follows her best friend Ryouta Kawara as he investigates the circumstances of her death and unravels darker conspiracies surrounding the school. Gameplay in Hatoful Boyfriend is similar to most other visual novels for the PC, with the controls limited to the mouse and the only interactions being clicking to forward the game's narrative or to choose between multiple plot choices.

The keyboard can also be used instead of the mouse, with the 'enter' key serving the same purpose as clicking. The save button can be employed at any point during the game, which also features several pages of save slots, allowing gameplay to be easily picked up from prior to a choice the player made. An arrow button in the upper right corner also allows the player to skip dialogue and interactions they have already experienced.

The player assumes control of the protagonist, a teenage human girl. As the game follows a branching plot line with multiple endings, at various points during gameplay the player is allowed to make choices that determine which character's romance route the player will encounter. On weekdays, the player can also choose which classes to attend, which changes one of the protagonist's three stats depending on the activity chosen. Having certain stat values are required to obtain the good endings for each love interest and to otherwise advance along certain routes.

When routes are completed, documents are unlocked that provide insights into the game's overarching storyline. These documents can be viewed at any time in the game's archive feature, which is accessed from the title screen. After obtaining the four specific endings required to trigger it, the player is given a new prompt to either "fulfill the promise" or live "a normal life" upon starting a new game. If the player chooses to fulfill the promise, aside from several dream sequences , gameplay at first appears to continue normally until the in-game date is 2 September.

The player's perspective then switches from the protagonist to the protagonist's best friend, and the events of the scenario begin regardless of any other choices made by the player up to that point. If the player obtains all other possible endings prior to starting Bad Boys Love , an extended epilogue plays after the game's credits upon completion of the scenario. There are several changes to gameplay and the way text is displayed during Bad Boys Love in the original version of the game: In the remake however, the option to save is available at all times, the skip function is retained, and text is no longer highlighted.

In both versions, the game's interface and controls change from that of a standard visual novel to similar to that of a '90s-era turn-based role-playing game during certain segments of the narrative. Hatoful Boyfriend is set in an alternate version of Earth in which sapient birds have seemingly taken the place of humans in society for reasons that are hinted at, but not fully explained in the dating simulation portion of the game.

In Bad Boys Love , it is revealed that Hatoful is set in a post-apocalyptic , dystopian future—in which a pandemic of a deadly, mutated strain of the H5N1 virus, or bird flu, nearly wipes out mankind in the year The game's story takes place primarily at St. The primary playable character in Hatoful Boyfriend is the human protagonist, a boisterous hunter-gatherer who lives in a cave in the wilderness. Her eight potential love interests in the original version of the game, who together form the rest of the main cast, are Ryouta Kawara, a rock dove and the protagonist's sickly but hardworking childhood friend; [15] Sakuya Le Bel Shirogane, a fantail pigeon and snobbish French aristocrat ; [16] Sakuya's older half-brother Yuuya Sakazaki, a popular and flirtatious but strangely secretive fantail pigeon; [17] Nageki Fujishiro, a quiet, bookish mourning dove who never seems to leave the library; [18] San Oko, an athletic, hyperactive fantail pigeon who is obsessed with pudding ; [19] Anghel Higure, an eccentric Luzon bleeding-heart who behaves as if he were in some kind of fantasy role-playing game ; [20] Kazuaki Nanaki, a kind but narcoleptic button quail and the protagonist's homeroom teacher; [21] and Shuu Iwamine, a creepy, antisocial chukar partridge who serves as the school's doctor.

The events of Hatoful Boyfriend begin in the year , [26] when the protagonist, a teenage human girl invited to attend the prestigious bird-only St. PigeoNation's Institute, starts her second year of high school. PigeoNation's, the protagonist has grown accustomed to the confusion of being the only human in a school full of birds, and is looking forward to her sophomore year. Should the player choose to fulfill the promise, the protagonist begins her sophomore year at St.

PigeoNation's largely as normal, but with one exception—she begins to have recurring dreams of her younger self and Ryouta, and her parents lying dead in front of an unfamiliar house. A mysterious man approaches them, promising to grant any wish that they make. Kazuaki asks Ryouta to retrieve their class' box of print handouts, and upon retrieving it, blood is discovered leaking from a corner of the box. Ryouta opens the lid, and it is revealed that the box contains the protagonist's severed head.

Doubting the headmaster's explanation of a natural disaster occurring, Sakuya and Ryouta resolve to figure out the identity of the protagonist's killer and leave the gymnasium, discovering a large metal dome surrounding the school. Assisted by the school janitor Mister One, and pursued by a grotesque scarecrow -like being named Labor 9 [33] who suddenly appears on the school grounds, Ryouta and Sakuya begin investigating the dome and the murder.

They visit the lab and compare alibis ; Shuu, who Ryouta distrusts, asks if Ryouta has forgotten anything important, to which he replies that he hasn't. Upon investigating the headmaster's office, they discover the headmaster had likewise been poisoned to death, what they saw earlier being merely pre-recorded footage; [34] they also find a computer and a pair of documents, one titled The Human Representative and a torn, unreadable one titled Operation Hatoful.

The Human Representative reveals that if the protagonist, a symbol of humanity, were to die, the campus would be sealed off and the birds inside handed over to humans as sacrifices—something confirmed when the computer is used to open a small hatch in the dome and students are shot dead as they attempt to flee—when the dome is lifted twelve hours after her death is reported.

In trying to find a way to escape before the dome rises, Ryouta and Sakuya uncover records in the library mentioning a medical center that was shut down due to a fire, and that the ghostly Nageki, who Ryouta previously encountered, died in that fire. They also encounter Anghel, who recalls the protagonist going into the infirmary the day before, [37] contradicting Yuuya and Shuu's shared alibi. As Ryouta searches the infirmary for clues, he finds medical records for himself, the protagonist, Nageki, and Sakuya, but is knocked out immediately after.

When he regains consciousness, he discovers the protagonist's bloody student ID—now with concrete evidence, Ryouta prepares to confront the doctor and Yuuya, only to find that Sakuya had left to do so alone. Ryouta returns to the infirmary as Yuuya shields Sakuya from Shuu's attempts to kill him; the doctor tells Ryouta that he will be waiting for him in the medical center's basement before escaping with Labor 9.

Yuuya apologizes, affirming that while neither he nor Shuu killed the protagonist, they were the ones who dismembered her, [38] and asks to speak to Sakuya alone. He reveals that they are full-blooded siblings, [39] with Shuu using knowledge of Sakuya's true heritage to blackmail Yuuya into assisting him. Ryouta, searching for a way into the medical center basement, seeks out Nageki in the library to ask him about his death.

Upon discovering documents revealing that Operation Hatoful was a Hawk Party project into developing biological weapons for use against humans using the school as an experimental facility [42] —with a focus on a strain of H5N1 almost immediately lethal to humans dubbed the Charon virus—Nageki recalls that the fire was caused by his committing suicide by self-immolation after months of forced experimentation in order to destroy and remove any trace of the virus, which was isolated in his body, [43] and that researchers often went in through the chemistry preparation room.

Ryouta, Kazuaki, and Anghel make their way into the medical center's basement through the chemistry lab and encounter Labor 9, electrocuting it using a stun gun given to Ryouta earlier by Mister One. They confront Shuu, who imprisons Kazuaki and Anghel, leaving them to die of poison gas before leading Ryouta away. Meanwhile, San comforts Sakuya, and the two of them arrive to break Anghel and Kazuaki out of the prison. Alone with Shuu, Ryouta finally remembers what he had forgotten due to the traumatic nature of the events: It is revealed that she died by Charon virus after coming in contact with Ryouta, [45] as Shuu had induced the virus into Ryouta's body though grafts from Nageki's remains for the purpose of using him to exterminate humanity—since there can be no more fighting between two factions if one is wiped out, this would grant Ryouta's wish.

Ryouta then asks Shuu why he decided to grant his wish, to which it is implied that Shuu's affection towards Ryouta's deceased father, Ryuuji, was greater than Shuu himself would like to admit, and that he was motivated by Ryuuji's dying request: Shuu admits defeat and offers to lead them out of the school through a safe passage, but Kazuaki pulls out a gun and shoots him as the group prepares to escape.

Shuu then recalls that Nageki's only relative—his adoptive brother—was, like Kazuaki, a quail. They reunite with the other characters and exit the school along with the other students and faculty brought there by Mister One; however Ryouta, now thoroughly infected by the Charon virus, elects to stay behind in cryonic storage until a cure is found. As she had no experience with game development prior to Hatoful , Hato initially wanted to start with a visual novel , as she believed it was an easier game type for amateur developers to make; the format also allowed visuals to easily accompany her stories, something that she, as a manga artist, was accustomed to and viewed as being necessary in her work.

Most of the technical aspects of development—game direction, scripting, and programming—were handled by Hato alone, with fellow artist Damurushi assisting with some minor aspects of the script and art direction. Otome route aside, when I was writing the scenario for the BBL route it seemed that no matter how I tried I couldn't get my head clear and into writing, so I caused myself grief every day.

In the end, I finally managed to reach what I felt was a point of compromise, but I wonder how it was? My only hope is that the player themselves can enjoy the game. This is referenced in an alternate name for the Bad Boys Love route, Hurtful Boyfriend , [3] as well as in the subtitle for the full release of the original game, Hatoful Boyfriend: Hurtful Complete Edition. Similarly, the names of several characters are puns on the Japanese names of their respective species of bird: Hatoful Boyfriend 's first release in its current visual novel format was a freeware demo released as a downloadable application on 31 July The demo version contains basic routes for seven of the love interests, and also functions as a benchmark for players to assess if the full game will run on their computer before purchasing it.

The first commercial variant of the game, Hatoful Boyfriend: Plus , introducing Anghel as a love interest, was released on 14 August Plus , a precursor of the full game used as a debugging site for new content and additional scenes intended for the final release, was discontinued on 28 October when it was patched with the finalized full version. Plans to remake the original game in high-definition first began to form when Ed Fear, a writer and creative producer at game developer Mediatonic , contacted Hato Moa about the possibility of translating any projects she was involved in to English.

The remake, known as Hatoful Boyfriend HD in Japan, [75] was originally slated for release via Steam on 21 August ; [76] however release was later postponed to 4 September to allow for final adjustments to the Japanese version. Hurtful Complete Edition , a digital version of the game's soundtrack, a new comic illustrated by Hato, exclusive wallpapers of Okosan, and a St. PigeoNation's Class of yearbook. On 22 November , freelance translator Nazerine released a fan translation patch of the free demo version of the game.

Few dramatic changes were made, though several jokes were added in Nazerine's translations of the game that were not present in the original Japanese text. Each chapter is composed of several four-panel comic strips, followed by a short story in which the characters are depicted in their human forms. Four drama CDs by Frontier Works based on the series have been released.

An internet radio show for the series titled Habatake! Shitsumonbako , a question and answer corner where the voice actors answered any questions from viewers in-character. A trailer for the web series was released in Japanese on 20 October , [] with an English-language translation of the trailer being released on 23 May Another official campaign was launched a year later featuring a second series of characters manufactured as limited edition plush.

Hatoful Boyfriend has received generally favorable reception, with reviewers focusing on the surprising depth of the game's writing and storyline. In a weekly game spotlight, Kouichi Kirishima from Mado no Mori recommends the game to "not just pigeon-lovers, but anyone who enjoys visual novels", remarking that the game is "at times surprisingly serious and emotionally involved". Reviewers also praised the game's varied scenarios and replayability.

Dora from Jay Is Games praised the game, saying that "with a huge amount of replay value, creativity to burn, and some of the most shocking plot lines you could ever hope to encounter, Hatoful Boyfriend is a fascinating and surprising text adventure well worth checking out", though she also observes that "the delayed payoff and the abruptness of some of the endings combined with the oddball concept may not appeal to every fan of the visual novel genre".

Much attention was drawn to Hatoful Boyfriend ' s surreal concept in both its native Japan as well as overseas. Mentions of the game's "bird romance" spread through Japanese social media, leading several news agencies and publications to report on Hatoful and the "newness" of its premise. Alec Meer for Rock, Paper, Shotgun commented on Hatoful ' s premise, citing it as being "reason enough to play it"; [] also for Rock, Paper, Shotgun , Craig Pearson stated that the game "could only be better if it was a secret game from Valve and BioWare ".

A sequel titled Hatoful Boyfriend: Holiday Star Japanese: The remake of the sequel is slated for release in Winter

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Hatoful Boyfriend: A port for iOS was released on 25 May Hatoful Boyfriend received generally positive reception; reviewers praised the game's replay value as well as its writing and characterization, while repetitive gameplay and the accessibility of the game's Bad Boys Love mode received a more mixed response. A sequel, Hatoful Boyfriend: Holiday Star , was released on 29 December , with an English version being released on Christmas Day the following year. In addition to the main games in the series, Hatoful Boyfriend has made transitions into other media:

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Dating sims for guys android

Looking for the best free Android games? Our round-up includes over 25 titles for you to play without having to pay a penny. Best iPhone Games. Naruto is an international phenomenon, rightly regarding by many as the biggest and best anime on the planet. This legacy continues with Boruto, the offspring of the legendary ninja who also finds himself battling ancient evils across the world. The franchise has spawned dozens of console and mobile titles, with the latest bringing father and son together.

Six Japanese Dating Sims to Fall In Love With

A visual novel game with an interesting premise is coming soon to Android and iOS. For those of you unfamiliar with the genre, visual novels are similar to choose-your-own-adventure games, where you follow a story and are occasionally offered choices that will shape the direction it takes. Romance simulation stories are probably the most popular type, where the protagonist can choose which character they want to romance from a selection of gorgeous girls or guys. While the Westerner coming to Japan for the first time trope has been a popular theme in Japanese-made visual novels for the Western market, such as Go! There will also be an educational side to it as, through experiencing the story, the player will be able to learn the basic tenets of Buddhism, and how to follow Buddhist practices in their daily life. The developer, RhinocerosHorn, has previous experience working in the game industry, and also has a personal interest in Buddhism after reading a book by Alubomulle Sumanasara, a SriLankan Theravada Buddhist elder who has taught in Japan for many years. It will be released in Japanese only, but perhaps if it does well there could be the potential for an English language release in the future.

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Hey, get off Tinder! There's plenty of cute girls and guys but mostly girls that are waiting to meet you. Check out our list of the 10 best dating sim games, available to play in English! Dating simulation games started gaining popularity in Japan during the 90's. However, this was never the case in other parts of the world. Video game magazines that I read regularly would cover Japanese imports and niche titles, but dating sims were merely a curiosity and nothing more. Things are very different now. The games industry has grown exponentially and modern gamers are interested in titles beyond the scope of the action, shooting and role-playing genres.

If love can bloom on the battlefield, then by God, it can bloom anywhere it damn well pleases. Regardless of race, creed, species, plane of existence, or definition of "alive," your perfect match is waiting for you somewhere in the great cosmos. And when it comes to, shall we say, progressive couples, no one tops the open-minded pairings found in dating sims. Jumping race or social castes is just the beginning; no line is too sacred for these poignant tales of romance. Collected here are dating sims with the courage - and moreover the moxie - to shatter all barriers with the power of pure love and raging hormones.

These types of posts need prior consent from mods. If you aren't sure about a post, ask the mods: Retired threads will be removed. A list of retired topics, and more information can be found here. We understand that it can be difficult to disengage from the aggressor, but we heavily suggest reporting the post and avoiding further interaction with the poster. Why are dating sims virtually non-existent in the US? So I'm currently playing LovePlus and it's got me thinking.

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